To cut right to the meat, you, the characters, cannot control the environment or those NPCs whom occupy it. You can affect it via actions, but the results will be provided by my own running commentary over the entire thing ala Tabletop RPGs. Likewise, anything that happens to you will happen in such a way as to give you an out. It may not be a possible out, but it will be there never the less. Action or reaction, but never both for the same event. Of course, if you have multiple characters, which I may waive, it'll get all fuddy-duddy.
Second bit, this will be taken very flippantly. While you may be facing a dragon (you won't) or dismembered by a passing axe-trap (not going to rule it out), you might also meet a talking fish that swims through rainbows, or enter a snarking competition with a local evil overlord. Indeed, you may snark him down SO badly he dies. Alternately a raging narwhal might kill him.
Finally, just to make everything a total mess, I have a D20 on my desk. This D20, as I've learned through years of tabletop roleplay, is an utter bastard. This D20 will decide everything that happens in the game. You open a door? Role D20. A raving berserker runs in and is all up in your face? Roll D20. If needed I may fudge the rolls, but this little edge of randomness, I've found, keeps everything running much more enjoyably. I won't roll it for the actions of the PCs, only the actions and reactions of NPCs and the environment.
Ah, I did run something similar to this before. Although it did not have a name starting out, by the end of the second session it had earned the name "Blood for the Blood God". No, not that one, probably. It was entirely ridiculous.
Speaking of that last one, it was arranged somewhat differently to what I've described above. There was just the one character with three people controlling it. It went exactly as well as you'd expect.
So I guess this has become an interest check for two roleplays. The second one would involve getting a bunch of people into an IRC or other chat channel and trying to get them to reach consensus long enough to tell some poor person what to do. It's surprisingly...
Odd. I'll go with Odd. Other than the scope of characters, it will follow an equally bizarre approach to reality. Nothing is possible, unless D20 says so, in which case EVERYTHING is.
That rapidly became a meandering mess. Ah well...
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/KaETnb_4FcI/viewtopic.php
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